Head up the steps then swipe the lock to activate the laser, unlocking the Marsh trophy. In this maze, you control both the teal and yellow lines simultaneously they are a mirrored and flipped version of one another. Alright, I wrote down the horn sounds, and they seem to loop high-mid-low-mid-high-mid. I've tried every variation I can think of to solve L-H-M or H-M-L, and solving it with the active line and the ghost line but I can't seem to solve it. All logos and images are copyrighted by their respective owners. This means you need to rope off four blocks shaped like an L that also contains that box.
If you're really lazy and just want the solution, I might post it, but it is out there. However, each drop or creak produces a different tune. What could they be mapped to instead? I think there are multiple notes being played with a start and an end and you have to draw a transition between the notes. You can download the part of the audio that's inside the view of the image. You are not permitted to copy any image, text or info from this page.
This guide will contain links to all puzzle solutions for The Witness. Hint: Angled symbols mean the shape can be rotated but not flipped. Tree House Forest This is a kind of advanced zone. Proceed with caution because there are spoilers ahead. The only one that comes close is lambda λ. Also note that just below where the maze starts the fat teal dot is an opening on the border to the right. This Walkthrough Guide will show you all the hints and solutions to the many puzzles on the island.
The Witness: solving the Quarry puzzles Quarry is one of the tougher zones of The Witness. The Shipwreck is one of the optional locations in The Witness. You need to stand behind one of the colored pieces of glass to reveal the true colors. The boxes are orange and green, and the stars are purple. The first maze puzzle is a simple one — collect black dots.
The last one is two-line symmetrical puzzle, so while you are walking and activating panels, on the other side of the puzzle, a symmetrical line will appear, thus, you only have to worry about creating one tetris shape. For help, see the solutions below. It introduces the basic mechanics of stars. From there, walk over to the North-Western tower. At first glance, it looks like a simple grid puzzle: As we saw from the video, there are two start points to choose from.
Are there any other puzzles from The Witness that has left you angry and frustrated? Once the building is successfully entered, the area's laser can be activated. We then traced it out on a piece of paper and tried variations of that sequence color wise 7. When you get to a puzzle with multiple solutions namely the 9th one , follow the image above to end up going straight, leading the panels to a path going left to overlook a burned out house, and a panel at the edge. A collection of puzzles combining variants from all over the island. There are only fully solved puzzles on the internet.
The color should always match the line that is covering it. Halfway, we said; the puzzles in here will be powerfully challenging for some people. This game is one hell of a ride even for those who are a master at solving the puzzle. Hint 2: Change perspective again. A dividing line is any line you draw in The Witness that segments one part of the maze from the rest. Hint 1 First maze : This one is all about invisible roadblocks. If you're feeling stuck, take a moment.
Short sounds, coming from the water drops low, high, medium pitch. The third creak has a medium-sized wavelength. You'll need to complete the bridge in order to get your audio log. For the creaking, you have to wait about 3-4 mins at least to hear a complete sequence, so don't come to a conclusion too fast. Once again, you need to separate the colors but here there are far more colors than just black and white.
Figuring out these variations is half the struggle; applying them is the rest. Fun fact: Fuck colour blind people, amirite. There is a red lamp illuminating the door. The audio consists of 3 different sounds of different frequency and then repeats itself. This will take you to a side platform where you'll be able to see the log up in an unreachable portion of the Tree House. Quarry — factory Facing out to sea in the Quarry, the factory is the large structure on the left. This beginner's guide offers tips, tricks and best practices, not puzzle solutions.
Simply mark the white text to see the hints. The two pitch sequences are a the dripping water which you've correctly recognised as Low-High-Mid, and b the creaking of the ship, which is a very slow loop of four sounds and goes Mid-Low-Mid-High. Proceed with caution, because there are spoilers ahead. This panel can be used to control the bridge above, if you find yourself on the wrong side of it. Instead, here's a light dusting of advice that will give you a different perspective sometimes literally as you explore The Witness, its beautiful scenery and its sometimes maddening puzzles.