Do whatever it is that Isoku just did in 1. Install the Dragon combat overhaul patch from the main installer Description: Extended Encounters adds new types of random encounters to Skyrim. Your dirt texture will be either of 2 things. The Ultimate Skyrim Mod List Displayed as Installed The Mod listing here is displayed in installation order for the most part. Once an item reaches 0% it will degrade down to the next tempered state.
Any new slot added contributes 0. Like you, it's been bugging me for a long time. This is now version 1. Tempered items no longer retain their tempered state forever. But there is only so much you can do with a whet stone in the wild. Your call, but I would recommend making a safe save and trying the mod out. Good luck Thanks Anyone that's using Rape Tattoos.
Bathing In Skyrim Tweak v1. Purpose: Three dragons appear over-head. It's only problem is that it seems to count every OnHit event, making it problematic with several other mods. Also if you want enemies to have rare unique enhantments, similarly like how some of your enchanted stuff is strong and has unique combos, you can use this: Dynamic Loot There is a link to the hosting side for mod added item patches on the page, but this is a fantastic mod, I really like it. Special Instructions: I am still doing some testing and balancing with Ultimate Combat Hardcore A tougher gameplay experience The following mods should be installed by hardcore players only since they raise the difficulty of the game quite a bit. Useful if you have an item at low health percentage but would like to temper it.
If you want more immersion, you can also set tempering to take time, in hours. Admittedly it's an extremely script heavy mod, and it's definitely not for the faint of heart. Special instructions: This mod has a conflict with No spinning death animation. They're constant and drown out all other notifications. Purpose: Almost wasn't going to upload this one as it's so niche I don't think it'll get much use but whatever.
Originally posted by :Followers are only able to use combat skills in Skyrim. Fixed an issue where the mod was affecting mannequins. With ineeds he managed to avoid the need for several patches and preserve vanilla aspects of food, then with this mod he simply uses a system already in place tempering to create a degradation system all the while making it include those of mod added weapons and armor. I have split the pack into two parts where the second part is only installed by experienced hardcore players. A Friendly but Essential Notice for Newcomers: Right now you look like a kid in a candy store seeing all those wonderous looking mods.
I am more of a casual player. Description: This mod installs silent music files which the game will load instead of the original music, disabling the music. The higher the temper quality, the less likely the item will break. Posts: 3466 Joined: Tue Oct 16, 2007 3:36 pm This sounds great. Some mods include an outdated version of PapyrusUtil.
This program is setup through a patcher later. Set the opacity of a cum texture set in the Mcm Purpose: This allows cum to coexist with magic effects and other overlays. The beautiful is it has an mcm where you can disable things smith who can upgrade stuff, looting from npcs, degradation, ec, etc, etc. I don't see any difference between two mods, when it comes to installing them. I especially liked the thing that my mage and thief characters could ask smith to temper my gear.
Right now it pretty much comes down to player's own preference. Added options to manually make any item you'd like immune to breaking. However, the simplicity is its strong point. Thanks This pack used to be a part of a bigger pack that I developed with the help of Nicopad and Garfink. Item health caps are as follows: Apprentice: 150%, Journeyman: 200%, Adept: 250%, Expert: 300%, Artisan 350%, Master: 410%.