Of all the steps, this is the easiest, but can still take time due to the random nature of getting these Code Pieces. Once detonated, it results in an area with more challenging enemies - and more lucrative drops - to appear in its blast zone, acting as an end-game activity raid. You are now given a little under 3 minutes to find all the broken pipes with steam blowing out of them while defending against waves of robots attacking you. Class Freak 3 perk from Luck can also reduce the negative effects of a mutation by 75%, a crucial perk if you go the mutations route. You can then gain access to the multiple Silos across the map. Aftermath Once the nuclear missile explodes on the map, there will be changes so be prepared for them.
First go look at the command portion of the Enclave base and write down the partial keyword from the missile silo board. The Prototype X-01 along with the Ultracite Power Armor from the Brotherhood of Steel quesline are the endgame Power Armors. We will guide you on how you can obtain the codes, enter the silos and fire nuclear missiles on any part of the map at your command. This will update the quest objective telling you to try out thee numbers, one of them is the correct code. The event that starts here — Uranium Fever — has you kill hordes and hordes of Mole Miners.
If you don't use it by then, you'll need to find another one to launch a Nuke. Interacting with the red and green pins on the map in this room will update your map with locations of the missile silos and the fissure sites. Your goal is to make it to the control room and choose where to launch the Nuke, so you can go fight even more tough foes and claim the rare rewards in that area. On the wall of the Enclave bunker's command center you'll see a partial code word for each silo. Beware that areas will only be fully irradiated briefly, making it crucial to take advantage of them fast. This final area is right by the nuclear missile itself but before you can interact with it, you need to kill the rest of the high-level robots. You can use the Surveillance System Terminal to locate Keycards and Launch codes for a specific silo.
Clearly, this is all high-level, endgame stuff, and given the difficulty of some of the combat encounters, launching a nuke is designed for groups of players. Search the area for a way inside the bunker Keep searching the cave and you will find an Agent corpse by following the trail of blood on the ground. Instead of tagging a code piece for a particular silo, tell the computer you're interested in a keycard. For the first week when this week was written, the code 85308049 was the correct one for Silo Alpha. You can either search around to see what is the correct launch code every week or bring enough keycards to attempt all possible solutions. Not only do you need to actually find the silos in the first place, but you'll have to go in with both a launch card and 8 parts of the code -- which must then be deciphered into an actual 8 digit number. If you want to launch a nuke, the first step is to track down code pieces, which drop from high-level scorched and ghoul officers out in the world.
The machine guns will clear out the robots in the room and when you send out the Section Chiefs to do repairs they will also help a bit but you may need to destroy them if they target the Section Chiefs. In Fallout 76, you can launch a nuclear weapon, and wreak havoc. Epic enemies are the ones who have more than one star next to their name. You better make sure you have the Luck perk Starched Genes that prevent Radaway etc from removing your mutation or you will be one pissed off player. Blast zones create tough zones of higher-difficulty enemies and monsters, with better resources to be found there.
With independent objectives to obtain each launch code piece, the lead-up will be broken into multiple stages. Multiple nuclear launch sites will be stationed across West Virginia, though it's unclear how many are planned for release. And let us know in the comments if you have any questions or know when exactly the cipher keyword resets. Also, the codes only last for a week at a time. We have curated this Fallout 76 Nukes Guide, in which will explain the complete process of doing just that.
These are single-use keycards, so once you fire a nuke or enter a wrong launch code, you will need to go find a new Vertibot to replace the card. It is a combination of codes which has eight parts and they are guarded very well. You can use their surveillance terminal in the Enclave Command Center to find and identify officers carrying codes. Since the wastelands have already been introduced to Nukes before, it turns out that you can repeat the process again in the game because one time was not enough. In one of the rooms in the bunker upstairs from the laser grid , you will find some blue computer terminals.
Bethesda envisions the journey to nuclear weaponry as an endgame activity, requiring teams to solve puzzles and uncover launch codes. Each one's accessed via an unguarded elevator you'll be able to activate simply by being a general, but once you get underground the real work begins. Fallout 76 nuke codes allow you to detonate weapons of mass destruction in the online world, ready to be witnessed by other players nearby. Accessing the Nuclear Silo Once you have all the required codes and keycards, it is time to access the specific Silo you obtained the codes for. If you weren't sick of laser turrets before now, you sure will be. Use the Surveillance Terminal to locate a Vertibot by selecting the mission Nuclear Keycard Escort. The code is not a simple digit code.
Earning Enclave commendations The next stage is where the bulk of climbing the Enclave ranks comes in. There are 3 missile slios Alpha, Bravo, Charlie. Ok back to the codes. Well, you first need to discover the Enclave faction and enlist in their ranks. There, you'll find new, super tough monsters and rare materials.