I also like that your service is recognized, i. If the Sole Survivor sides with the Brotherhood of Steel or the Institute, they are eventually sent to exterminate the Railroad, as the organization's motives oppose both of the former parties' goals in the region. The entire Railroad feels like it is struggling to survive, and that makes your victory over the Institute that much greater. I understand the other side, but there just seem to be too many examples suggesting the Synths were more than just tools, and it made the other argument just feel like self-justification. After the main quest, I retain my position in the brotherhood.
The Railroad does not make sense as if they take down the Insitute no more synths to rescue so they become redundant. Deacon that's what he's calling himself now had an escape route planned, and most of the survivors owe him their life. I definitely didn't receive a message and the conversation to start Precipice of War seemed to flow continually from the conversation that ended Operation Ticonderoga - the Brotherhood of Steel just stormed in and then I got lots of quest failure spam. They also make a point to not want to harm the civilians of the Commonwealth when they first arrive I rode a vertibird to the Prydwen right after their arrival and the pilot cautions you not to be too cavalier with the gun in case you hit innocents. Tom relocated to the Switchboard or Facility X as he calls it. Also they can keep an eye on themselves, whereas keeping an eye on all of the wastelanders who have cybernetics is nigh impossible. In the end of it all, I blow up the institute with the minutemen, keep the g3 synth shawn at sanctuary with me, rescue the enslaved g3 synths, and maintain my good standing with the BoS and the railroad.
At the end of the day the game ended for me at my son's death bed, saying goodbye, and promising to lead the Institute to a brighter future for all mankind. While the Raiload's main concern is helping synths, they are also known to work with groups such as the to assist runaway. To me, that man isn't really my son anymore. But the way things are, and the way things should be are very different. They only go along with it because Shaun says so and they respect him, but they're already on the fence against you. The new leadership put focus on the fundamentals; operational security, lookouts, compartmentalization, and counterintelligence, analyzing and making improvements where Pinky went wrong.
And Railroadies are just fucking crazy. Destroying it and the brotherhood. Ultimately, I felt like there was a lot more to be gained from examining the actions of the Synths desperately trying to free themselves from slavery than speculating on whether their mental processes qualified as human enough for my tastes. The end game state depends on decisions made during Act Two and Three. Coursers came out of nowhere. Upon completion of this quest and subsequently , they will be presented with the opportunity to join the faction.
Combined with all the outright evil shit the Institute gets up to I really desperately wanted an option to tell him that genetics aside he is definitely not my son, either forcing him to make amends and change his ways or the option to kill him myself. Even though their missions have been accomplished, the Brotherhood does not leave the Commonwealth and continue with their other tasks. She later settled down in the and rented an apartment in to lie low while protecting the identity of a runaway, , aka A3-21. To me they really do shine over the other non-Institute options. They're just scientists and engineers underground, living in a safe environment and conducting their research. I see a world that will never know your sacrifice.
I just don't get it. I was now in control of the minute men which I built up to be quite the little kingdom and the institutes vast technology and synth army. Think of how other synths display free will. I could purge the hardliners without really breaking a sweat. With their enemies gone and their improved Nuclear Reactor activated, the Institute cements its dominance over the Commonwealth and becomes even more assertive, with numerous synths patrolling the Commonwealth and the Diamond City being decorated with the flags of the Institute.
I created him organically, but had no input in his upbringing. Started feeding it to her. If you do this, you'll lock in that choice, and that faction will then have a presence on the island. If none of this bothers you though, then the Institute has a ton to offer you. However, even if you don't take that route the only faction they have any beef with is the Institute.
However, when completing the Minutemen version of , the optional mission must be completed or the Railroad including if he is the current companion will become hostile when the player character next speaks to. I am not sure if many people are aware, but a way to end the game with both the railroad and BoS intact and non-hostile has shown up. I know the world has changed. Coursers found her and it got bloody. Like these guys use brooms for more then wood scraps in their workbench. Overall I enjoyed my time with the main story, flaws and all. I've written over a dozen in just a week and plan to continue.
Haven't sided fully with anyone yet, because I'm so afraid of this. In fact, if you take away the fact that these people are synths, they would be no different than any other human As some believe themselves to be. Wyatt didn't make it past the first hail of bullets. Those patrols are what makes the Brotherhood feel like a non-evil choice for me. Instead of maintaining the Peace in Commonwealth they choose to use their old world technology to take all of the outs which depend on which side you are on. Then I've done the Railroad ending, because it was my initial intent.