The best end game 'food' is any mod that gives Saturation as an effect. Or, better, based on humidity and temperature with some adjustments for nearby cached blocks so it's possible to grow most of them regardless of biome by managing conditions. Fresh Water — Place a Bucket of Water in a Crafting Table. Alright, I believe that's it. Pam's Harvestcraft is confirmed to work. Credits to the mod author and the contributors to for much of the information I did test it myself. If you made the food more scarce, if you added in a fun recipe learning system and made it realistic for baked goods to require smelting in the furnace, if you made it so meals can fail sometimes, then it would probably be fun in a modpack that uses hunger overhaul.
To find seeds for my crops, break tall grass or find bushes out in the wild. But that's not all, there are many more things possible to do with blueberries. You can craft the well, right-clicking it with a bucket will fill the bucket, but right-clicking it with fresh water will give you a new fresh water, so you can craft it once and then just hold your mouse on the well to get as many as you need. This can't be cooked, But it can be used in place of any equivalent raw meat in recipes. There are two different kinds, Ground traps, Which use grain, Veggie, and Fruit bait to produce animal products.
I was asking her if it would be alright if I ported it, and change a few things while I'm at it. I like being able to get slimeballs from jellyfish if I am nowhere near a swamp and need slimeballs for some modded item. Rbdyck's mods are realistic and historically aware, mimicking the real world. Each one of the items are used for a different purpose. I like the interplay between harvestcraft and mods which affect the way hunger works, like hunger overhaul or spice of life spice of life is almost unusable without harvestcraft or similar I love that you can make pizza and fancy hamburgers.
The hunger's not great, but the saturation is, so generally the first-order-optimization strategy won. Some people may like that. No problem, simply put the fruit and a yogurt in a crafting grid. This new Queen Bee can be placed in the Apiary to start the process again. The only exception is the Presser which needs to be placed down before you can use it.
I'm not sure if that's just the pack config or if I was listened to, but it was exactly the fix it needed! Forestry and Natura can be used in place if harvestcraft fruits, etc. As mentioned, I highly recommend you to install the Mod. You probably see all those epic foods that fill up 9 shanks on hunger and immediately think they are the best. This term can be irritating, because fish is also included in the category Meat. I really do not like being slave to a Random Number God, I do not want to end up wasting all the resources I put into a Supreme Pizza on his whim. They are made from Cocoa Beans and Wheat.
So If I place an apple in the presser, I will get 1 apple juice and 1 fruit bait. Who doesn't want a Botania flower salad? The mod is not overly complicated, nor too simplified. Secondary Ingredients on the other hand, are crafted when combining at least one primary ingredient with a crop. In Infitech 2 I use the candles and either cucumber salad or the fruit bowl thing made from chopping two melons all the time. They also accept items they can't use, clogging up the works.
I highly recommend to give this mod at least a try! It adds crops that can be harvested and replanted, crops that can be picked off the plant over and over again, and fruits that grow from trees. Now I have a few questions that I would like to get some answers to in the comments you don't need to answer all, or even any of them. If not, would you use it if some of the things you don't like about it were changed? Some of them, like the Maple Tree and Cinnamon Tree will need to be harvested by right-clicking on the bark. There's also a Spider tree that works like a fruit tree but for string, i'm just not sure it's a pam's sapling. Author rbdyck License Links Version 1. Or the best food given the ingredients I have? Botania sort-of has a bag like that for flowers, iirc? The way it did, past tense. Grapes from other mods can be used if they are registered trough the Forge OreDictionary.
This is a community-driven site that anyone can contribute to. Raw mutton relieves 3 points of hunger, while cooked mutton relieves 8. They are also called primary ingredients. Quick, easy, and heals you fast when you need it. As you can see, the new additions fit perfectly into the game. Queen dies and leaves a larvae and royal jelly.
From a single gallon of milk. Feel free to contact me via the above contact information if you need to ask questions or raise concerns. If not, would you use it if some of the things you don't like about it were changed? Gardens can extend into the water as well, providing chances to harvest pearls and other resources. Takes 2 ingredients, firm tofu and dates. It would be neat if there was a recipe mechanism.