This enchantment is available for all tools. Pure gold is not magnetic, you are right about that. I have edited the actual idea into the Original Post. This does mean they can scroll away from the sword and take less damage, but this is not a significant problem. At level one, this is the damage it would do.
I would like to have something along the lines of this, but I think the current implementation needs work. I have edited in the explanation above. We will continue to show them individually for version history. The concept is interesting, but it would be better as Anomalous13 said above. Second, it's seems like a convoluted mechanic for what you're trying to accomplish, which, if I surmised correctly, is to create an enchantment that is an alternative to sharpness with a focus on PvP. Extra Curses Adds more potenial item enchantment curses to ruin your day. This site is a part of Wikia, Inc.
The sprite will change indicating that the Ore Magnet is searching for ores. The mod adds rituals, research, and in-game documentation. I think I would be quite disappointed to receive this enchantment, in place of another, on my armor. A better name would be armor piercing. So I finish with 31 torches in one slot and the torch I broke in another. Each additional level of this enchantment will change the damage to base damage x level. I built a mob spawner with a lake next to it at y200.
Enchantment Name Effect Efficiency Fish bite more often Appealing Catch more fish Magnetic Catch more loot Unbreaking Chance to not consume Durability on cast Longcast Fishing Rod casts farther Shortcast Fishing Rod casts closer Double Hook Chance to catch two fish instead of one Barbed Hook Catch window is longer Heavy Line Higher chance to catch higher weight fishables and loot Aquaculture Fishables. When a player pulls the lever, the command block will be activated. Have you read the two links I gave at least? This means at the cost of some protection, you are capable of gathering pretty much everything without fail. All I can think of is the ability to collect ores that would otherwise fall into lava or a hole , but that can easily be circumvented with blocks. Natural and leather and diamond armor would still work. Have you ever heard about privacy?.
That way it doesn't mess up the enchantment system as it currently is, and you could use it on groups of players with throwing potions. I think there's a couple of problems with this suggestion. We're going out of topic, are we? Magnetic could range from I to V, V being the strongest pull. Repulsion might be a bad idea but reducing the range could work. Magnetism does more damage against everything else. Make it a potion effect. Repairing the bow on a crafting table will remove all enchants, but that won't help you.
The concept is interesting, but it would be better as Anomalous13 said above. If you have nothing to hide then we can put cameras in all your room, included toilets and bedrooms, right? When u try manually stacking up like moving the item from hot bar to inventory, it will not stack unless u throw both stacks out and wait for item merging animation before picking it up. To see the enchantments on your new pickaxe, open your inventory by pressing the E key. I will be altering my numbers to be more balanced. Also, like you said, it does not stack with other damage enchantments. Hey, thanks for the mod.
As for the idea it is interesting, but it is much weaker than Sharpness if I am reading this correctly. Think about it; what is the likelihood that a mob is going to be wearing a full set of metal armor? But really, magnetism has nothing to do with cutting stuff. Minecraft iron is almost silver, making it Fe-134 to 429. A tool with the Magnetic enchantment will put anything it breaks directly into your inventory rather than dropping it as an item. Since Magnetism is more effective than other enchantments in its scenario, it is not redundant.
Curses may be removed by using the enchanted book, if enabled. Quote from Would this not perhaps make throwing away items impossible or very difficult? It also has an effect on players with armor. Currently, only hoes made of iron, gold or diamond may be enchanted with the Homing enchantment. If you think this is underpowered against other enchantments, you would be wrong. Despite this, Draconic Evolution is used as an unofficial symbol of the modded community, specifically. Which would make it pretty useless. Full diamond armor reduces damage by 80% ignoring enchants.