I don't feel like I am really doing things that differently when I use the lock on method than just sitting in cover, aligning the center of the screen with a dude as best I can, and then popping up to blast him and popping back down, because a lot of the combat feels like you need to play that way, at least for me. The gunplay isn't great and it's not why I'm coming to the game. At least there's some minor active aiming involved with aim assist. Now ask yourself, do you really need an ever-present dot to mark dead center screen to be as capable as you were when playing Max Payne 3? I just argue that it's not inherently worse than other 3rd person shooters, because I can account for this specific quirk, and compensate for it with ever increasing confidence. You can set the priority, where the hack will be aiming, it can be the head, the body or any other part of the enemy. Are you ready to play the greatest action-adventure game to ever be made? I wear glasses so I don't have the best eyesight in the world. Frank and Michael and Trevor are also more frail and less agile than Max, and can't pop pain killers like candy.
Sure - it's a matter of taste, but that's besides the point. Started out using free aim, but ended up switching it to assisted aiming about 5 hours into the game. I mean, if you haven't spent at least a couple of hours with it, with serious intent to master it, there's no way that you can judge it with any accuracy. As soon as aimiming with just the camera comes naturally to you, it's all gonna fall into place. People seem to find reward in being skilled in a flawed shooting system, which is something I don't understand.
A depth that can be mastered. FiveM offers thousands of different servers where you can find almost anything you might want from this game. Because so far I know alot of people that want the best that Pc has to offer, but refuses to give up their controllers. And I feel like the way they set up combat encounters didn't make use of their shooting mechanics especially well. Well I guess Aim Assist users benefit from it too. I don't see how something being beneath me makes me an asshole. Jeff's complaint about the game was how the combat just felt too easy but he played with it on the whole time.
You don't see a crosshair unless you actively aim. I don't know who you are man, but you keep throwing shit around. I find it odd how stubbornly game reviewers refuse to tailor games to their needs. It's wrong to do so. The player uses melee attacks, firearms and explosives to fight enemies, and can run, jump, climb, swim or use vehicles to navigate the game world. People seem to find reward in being skilled in a flawed shooting system, which is something I don't understand.
Besides driving, gunplay is definitely the tightest gameplay mechanic in the game - at least as far as I'm concerned. Hell, even in podcasts, more often than not, it's obvious that most games personalities do not personalize their experience. Get off your high horse. Also, I don't want to stay here all day, carefully picking off fodder enemies one by one. The crosshair always appears dead center in the screen, as soon as you aim. Free aim because its really similar to max Payne 3 and just makes the combat more rewarding.
I mean lock-on gunplay is pretty much just about rhythmically pushing the aim button and squeezing the trigger for instant win. Shooting on gamepads isn't rubbish, once you've got it in your blood. The open world level design often leads to getting behind objects that the player did not intend to take cover from. You can customize all the info and colors you want to see. No need to be a dick about it.
In fact, insinuating that I am a giant asshole makes you what exactly? The division comes in october? I don't see how something being beneath me makes me an asshole. To each their own, I guess. You do not kill with your gun. I wear glasses so I don't have the best eyesight in the world. It's a fact that free aim gunplay can be mastered, and that it controls great once one gets there. In fact, insinuating that I am a giant asshole makes you what exactly? Once it's mastered, I am in full control.
You can make the aimbot jump on the next target automatically when the current one dies. I mean, if you haven't spent at least a couple of hours with it, with serious intent to master it, there's no way that you can judge it with any accuracy. Also, Grissefar telling anyone that they're an asshole or pissed off at the smallest thing is the pot calling the kettle black. I feel like it's beneath me. You can really feel the bowstring snap forward, hurling the arrow on its way with brutal force. Account for it, and your qualms should be a thing of the past.