Level 7 You find even more ammunition in containers. Hip-fire accuracy is improved when firing any gun. For example, to add rank 1 of , one would type player. If it's 1% it's trash, if it's 5% it might be worth it, if it's 50% it's a must have. Heavy Gunner stacks with Explosives Expert when using fat men or missile launchers, so that's a plus.
This is the successor to my older Be S. Buying and selling prices at vendors are better. Caps Collector - 2 points Just for settlement building. And there you go, hope you enjoy it. You can pick Expert locks. One could argue that perception is better than luck for this build and there will be a new guide that option.
Untested variations of this build use Commando for wounding legendary weapons or Rifleman for a long range sniper build. Changes: Idle, Equip, Fast Equip when switching between weapons , reload, fire with 3 variations , grenade throw, mine throw, grip adjust and pistol inspection if you stand still for awhile, like in the vanilla game. You have improved control and can hold your breath longer when aiming with scopes. Use bobbleheads to increase your other stats. It loads 32 shells at a time and showcases impressive damage, especially for its range, with a special ability that just slathers on more damage and makes it especially good for blasting off limbs. It's located where gold is stored. .
Life Giver - Level 3 More hit points means less dying and less loading screens , especially early on when the hit point algorithm isn't very friendly. Requirements: Level 18, Perception 2 ; Rank 4: Attacks with non-automatic rifles do 80% more damage and ignore 25% of a target's armor. The closer you are to death, the higher the chance. To give you an idea of how this looks, imagine crouching and sniping an enemy from a long way out. The bug makes it impossible to get the bobblehead with a console command. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct. If you fire it with one hand or one hand braced by the other, it's a pistol.
It has low carrying capacity and health, but is otherwise pretty balanced. Your silenced weapons do an additional 15% sneak damage. They also have a slightly higher chance of crippling a limb. Better Criticals - Level 3 This build lets you crit a lot. This is closer to a sniper rifle than a normal handgun. Level 50 -- -- Luck You've learned to discover the Wasteland's hidden valuables, and find more bottle caps in containers. At Rank 3, you get a nice 25% bonus to the damage you inflict, and with Far Harbor, you gain 25 more action points at Rank 4.
The lower your intelligence, the greater the chance. Fallout 4 has no hard level cap, but as we saw with Elder Scrolls V: Skyrim, progression after a certain point will begin to slow down considerably, particularly as you begin running out of enemies and quests. Scrapper Scrapper makes salvaging much better and makes weapon modifying a lot easier. All logos and images are copyrighted by their respective owners. Level 48 An enemy's ranged attacks will sometimes ricochet back and instantly kill them.
This perk offers conditional increased damage and you find a surprisingly high amount of sleeping enemies. Fallout 4 Gunslinger Build Great Perks and Tips for Playing with Pistol Weapons Playing a pistol-wielding gunslinger in Fallout 4 can be highly rewarding. Demolition Expert Even though the build wants to use wounding and kneecapper prefixed legendary weapons, explosive prefixed legendary weapons and therefore Spray n' Pray is an alternative choice and this perk works with these weapons. It procs all the time and it works with Critical Banker. Level 13 Non-automatic, scoped rifles gain +25% accuracy to head shots in Level 26 -- -- In you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
Level 14 Gun bashing does double damage and has an increased chance to cripple your opponent. Corey has been playing video games all of his life. If you cozy up to the Institute you will end up there as part of a quest, but you can get it any time. The Mysterious Stranger will appear occasionally in V. This is mostly for those who want to add their own.
Women suffer +5% damage in combat, and are easier to persuade in dialogue. Instantly gain +10 Damage Resistance 0004a0ab 2 9 You now have +20 damage resistance. Every third or so shot should be critical, so the increased damage is welcomed. Requirements: Level 17, Intelligence 6 ; Rank 3: You gain access to Rank 3 high-tech mods. Using the less time shopping, more time playing logic, a point or two into Scrounger is another option. Eating Ghoul or Super Mutant corpses restores Health Level 19 Eating human, Ghoul or Super Mutant corpses now restores a significant amount of Health Level 38 -- -- Radiation now regenerates your lost Health.
Medic Rank 1: Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation. Requirements: Level 21, Agility 2 ; Rank 4: Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents. When you level up, you will be awarded a base of 10 skill points, and an extra amount equal to your Intelligence stat. Damage +20% and +20 damage resistance when facing three or more opponents. The full effects of all these perks are not always known. Level 42 Protect yourself from the dangers of the Wastleland with access to base level and Rank 1 You gain access to Rank 2 Level 13 You gain access to Rank 3 Level 25 You gain access to Rank 4 Level 39 -- Fire up the forge and gain access to base level and Rank 1 You gain access to Rank 2 Level 16 You gain access to Rank 3 Level 29 -- -- Thanks to practice and conditioning, do 20% more damage. Level 8 You instantly gain another +20 maximum Health, and slowly regenerate lost Health.