Congrats on the magnetic packapunch. Popular files for Call of Duty: Black Ops Name Type Size Date Total 7 days trainer 3. Make sure you have at least 3 players. After you lead the way, instead of going straight, go to the left and it is lying on the ground against a rock on the right-hand side of the tunnel. On this ledge, step until half of your body is off or right before you fall off. Round 8 buy the next door and immediatly turn on the power. You will walk into a fence.
The intel iis on the right side of the room. You can do it either solo, split screen or online. This unlock will be saved in your profile troughout your future tranzit games. Then shoot all the cilcles on the right side of the machine. Go infront of the crates and crouch next to the oposite wall of the manikin room. This is right after the first one for this mission. There are two bears in the beginning room and the other one is where the sickle is making a crawler or a short zombie.
Run the trainer, then return to the game. This will cause the dogs to go to the right of you and be too far away to hurt you. Unlockable How to Unlock 06th Slot Reach 1st Prestige 07th Slot Reach 3rd Prestige 08th Slot Reach 5th Prestige 09th Slot Reach 7th Prestige 10th Slot Reach 9th Prestige Prestige Mode Unlocks Reach this Prestige level to unlock the following. You must grab this Intel before continuing and exiting the underground area with Woods. When you get up, walk around behind you to a computer. Play the song ''Don't Back Down'' by Eminem in Five zombie map There are three red phones throughout the pentagon that ring and flash.
However, it is easier to get it before entering since there is not any resistance. Also 4 users added this cheat at them cheatbooks. You will then notice a green flash pop out of your teammate, meaning you unlocked it. Revive the same teammate 15 times or more in the same round. On the multiplayer map Firing range there is a sign that says gateway to hell. Also try to get Speed Cola.
Continue through the level until you get to the room behind the fridge. This will open a Secret code menu, there are many codes below. Just listen for a cell phone type ring and follow it to the red rotary phone. These rocks while small are easily distinguishable as they have red veins. This office room is right next to the control room which is flooded on the lower level -- the room you enter just after going up the stairs. It is right before you need to use the Valkyrie Rockets to take out the two helicopters above you. Yes, you can actually fly anywhere on the map and slightly out of bounds in order to reach those enemies hiding behind a building.
Play solo or join a squad of up to 4 users via Wi-Fi as you mow down hordes of zombies using a dozens of weapons and perks only accessible in the Call of Duty zombie experience. Just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear. Look at them and hold X till the ringing stops and you hear a busy sound. Once you get the third the music starts. You have to get it before the enemy shows up.
In a room in the back right corner that to get to you need to pass through this hangar to continue the mission. You have to get it before following Woods. First, you will need the Bouncing Betty bombs. Go back to the weapon you where upgrading holding the weapon you purchased by the fence. Person 3 has to run around and distract the zombies, forming a mob. And when you get instant kill use your knife and when you get the nuke done kill just reload.
Second is in the Pack-a-Punch room. Get close to the upgraded weapon and press Right , you need to press square ps3 or X xbox before the Bouncing Betty is completely showed up on the screen. After about five times for each button, you'll break free of your interrogation chair. You must grab this Intel before getting in the helicopter with Woods. Perma-Perk:Juggernaug In Tranzit, go into solo, buy quick revive Solo cost:500, Multi-survivors cost:1500 , down yourself, because your in Solo, quick revive revives you, so down yourself again and you'll get a green mist like in perma-per:quick revive, but instead of quick reviving, you can take 3 hits by a zombie, and if you combine juggernaug and perma-perk:juggernaug, you'll get juggernaug pro, which instead of 5 hits with juggernaug drink , you'll handle 6 hits before getting downed on the 6th hit.