For more information about Borderlands 2, be sure to search as we have all the answers to your Pandora-related questions. I really don't like any of the others though. Though, if your looking for one-shot-one-kill rifles, the hawk eye would do you better. For example, the Bearcat is a grenadier-type weapon that comes with an increased grenade count and a reduced ammo consumption. However, this rocket takes a couple seconds after hitting a surface to actually detonate, meaning that launchers such as the nukem and badaboom are capable of dealing higher damage, and doing it easier.
At the appropriate distance, the Sawbar is capable of hitting enemies behind cover with the explosions. At the approiate distance from your target, this weapon is capable of dealing massive damage to large enemies and able to hit foes behind cover. But not too fast , however it's damage is massive and it hsa a +500% crit bonus, basically making it more of a hand cannon then the pocket rocket. I really really like the Sawbar with my Siren. I like the stalker, too, especially for slagging. Therefore, each shot where all projectiles connect will have a 31% chance of causing a burn effect.
Because of the rarity of Pearlescent weapons, you might not even be at a stage in the game where you can obtain one of them. There are only eight, but here's my opinion: -The bearcat is like a grenadier rifle, only much, much better. The main differences are its increased grenade count and reduced ammo consumption of 2 bullets per grenade compared to an equivalent Grenadier's 3 bullets per grenade. These weapons can only be dropped by Tubby enemies of level 61 or higher. However, on tightly packed groups of enemies, this rifle could kill or heavily damage multiple foes in a single shot. It's also the only gun she used that did more than bounce off Vermivorous.
However, more general damage bonuses, and elemental bonuses, will still function normally. Shots fired from the Sawbar, after a set time, will spawn three other shots that travel out at an angle before exploding. I never walk into a bar brawl without it. . The one I've probably used the most. I absolutely love it in the 5-pellet version, the 3 is sort of useless though.
While the unforgiven is a jakobs, it has slow fire rate compared to most jakobs weapons Minus sniper rifles And the white text -Fires as fast as you can pull the trigger, -. Most talked about that I know of anyhow. Like it knows it sucks. It's still really bad, but since it's counterpart is an infinity it's still better than that. Like Legendary weapons, they have both a title and prefix. Other than that, second would be the Storm. It's easy to hate it, and it's a huge disappointment that it doesn't just shoot straight, but you can learn to love its' crowd-control abilities.
I've tried using the Bearcat in the past before on multiple occasions actually , but I've always had to really scrap the bottom of the barrel for a reason to continue using it. Expiring April 15 Expiring April 29 There are likely more Borderlands 2 shift codes that work in 2019, but some are expired for one platform and not the other. Its three additional projectiles, however, deal full weapon damage, as well as 100% splash damage, resulting in a 600% increase in damage. After that, I'd have to say the Bearcat. I've had several folks ask me to drop the Godfinger sniper and the Wanderlust pistol. It's a Vladof pistol, high firerate but not infinite ammo.
Storm which is basicly a side-grade to the Pimpernel. However, for an increased chance of one of these weapons dropping, fight Legendary Loot Midgets, Tubby enemies and the final boss in Digistruct Peak. It's strange to get used to, but can work pretty well with practice. Not sure why those 2 are so interesting but. None, they are all pretty bad. This is the most challenging difficulty in the game. At just the right distance she can suspend and melt 3-4 badasses with just one or two 3-shot bursts each before the phaselock wears off.
Next up is the Butcher. But It's special effect is that it always come in a fire version and after a set distance the bullet splits into three. I have one problem with it, though - half the time I empty the clip, it will not reload unless I manually reload with the R key. It's awesome watching them melt so fast. In those roles though, it excels.
For instance, the Unforgiven with a Siren is nasty, as she can phaselock an opponent for easy crits, and 1 crit shot from that gun can kill most enemies in 1 shot. Due to it's hyperion maker and low pellet count, it has one of the best dps ratings in the game, as well as being able to be used for longer ranged combat. As well as that, the bullets are always full powered, no matter the ammo left in the clip. After a set time period, shots fired spawn three other projectiles that travel out at an angle before exploding. Or more just fun toys to play around with.